Difference between revisions of "Orgrith Cave"
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Orgrith Cave sits at the Southeastern corner of [[Latari Forest]]. The surrounding area, up to about a mile from the cave, is barren, with shriveled trees, blackened grass, and sandy terrain. In this area, there are spikes of rock several dozens of feet tall protruding from the ground. These spikes are numerous but thin out around the entrance of the cave. | Orgrith Cave sits at the Southeastern corner of [[Latari Forest]]. The surrounding area, up to about a mile from the cave, is barren, with shriveled trees, blackened grass, and sandy terrain. In this area, there are spikes of rock several dozens of feet tall protruding from the ground. These spikes are numerous but thin out around the entrance of the cave. | ||
| − | The cave opening is a tall, wide and irregular dome. The layout of the caverns shifts, with the entrance potentially leading to a long tunnel or a large cavern. The caverns shift between deadly forms that resemble Tartarus, Naraka, or Ornheim. | + | The cave opening is a tall, wide and irregular dome. The layout of the caverns shifts, with the entrance potentially leading to a long tunnel or a large cavern. The caverns shift between deadly forms that resemble [[Tartarus]], [[Naraka]], or [[Ornheim]]. |
In the form that Simon saw during his trial, it has a long tunnel leading to a central cavern with columns covered in huge glowing green mushrooms and a ceiling and walls covered in glowing blue moss. Chunks of crystal hang from the ceiling and pillars which give off a violet light. The combined lights give an otherworldly glow to the cavern. Within the cavern there are a variety of monsters made of or covered with rock, including huge insects, crabs, worms, and eels that swim through the stone, among other unknown creatures.{{book ref|hob|11}} The entrance tunnel changed, instead ending at a cavern completely covered in sleeping worm monsters.{{book ref|hob|12}} | In the form that Simon saw during his trial, it has a long tunnel leading to a central cavern with columns covered in huge glowing green mushrooms and a ceiling and walls covered in glowing blue moss. Chunks of crystal hang from the ceiling and pillars which give off a violet light. The combined lights give an otherworldly glow to the cavern. Within the cavern there are a variety of monsters made of or covered with rock, including huge insects, crabs, worms, and eels that swim through the stone, among other unknown creatures.{{book ref|hob|11}} The entrance tunnel changed, instead ending at a cavern completely covered in sleeping worm monsters.{{book ref|hob|12}} | ||
Latest revision as of 04:24, 2 April 2026
Orgrith Cave is a cave in Damasca which is used to hold the graduation trial for Valinhall Travelers.[1]
Geography
Orgrith Cave sits at the Southeastern corner of Latari Forest. The surrounding area, up to about a mile from the cave, is barren, with shriveled trees, blackened grass, and sandy terrain. In this area, there are spikes of rock several dozens of feet tall protruding from the ground. These spikes are numerous but thin out around the entrance of the cave.
The cave opening is a tall, wide and irregular dome. The layout of the caverns shifts, with the entrance potentially leading to a long tunnel or a large cavern. The caverns shift between deadly forms that resemble Tartarus, Naraka, or Ornheim.
In the form that Simon saw during his trial, it has a long tunnel leading to a central cavern with columns covered in huge glowing green mushrooms and a ceiling and walls covered in glowing blue moss. Chunks of crystal hang from the ceiling and pillars which give off a violet light. The combined lights give an otherworldly glow to the cavern. Within the cavern there are a variety of monsters made of or covered with rock, including huge insects, crabs, worms, and eels that swim through the stone, among other unknown creatures.[2] The entrance tunnel changed, instead ending at a cavern completely covered in sleeping worm monsters.[3]
History
Shortly after the arrival of Damascans, Orgrith Cave was used by a group of Travelers as refuge, as they were shunned and treated as bad luck at the time. This group included Ornheim, Tartarus, and Narakan Travelers and may have included a small number of Lirial Travelers. The Travelers were discovered and attacked after a few months. To defend themselves, the Travelers began calling on extreme powers which changed the cave to be more like a Territory[4] over the course of an extended battle.[2] By the end, the attackers did not succeed in invading the cave, but the Travelers also never made it out.[4]
Many years later, Valin used the cave as a graduation ceremony for Dragon Army requiring each member to survive 7 nights alone in the cave. It was highly dangerous, and Denner barely made it out alive.[1] However, success was not actually a requirement to become a full Traveler. Instead, the purpose of the trial was to put the Travelers into a position where they had to draw more deeply on their Valinhall powers, resulting in the chains appearing on their skin and allowing them to create a Gate to the House. [5]
Years later, a bit after Simon's training began in the House, Denner and Kai made him go through the same trial, although Kai secretly kept close to Simon to keep him alive.[2] Outside the cave, he encountered the Agnos family outside the cave and sought to rescue Andra and Lycus Agnos, who had wandered inside.[2] Simon found the children and shepherded them out of the cave, drawing deeply on Steel in the process and tethering himself to the house. He collapsed once outside the cave and Kai explained his new abilities to him.